Month: August 2007

  • I’m surprised it took this long

    Announced on Variety.com: a live-action G.I. Joe movie, to be released summer of 2009 and directed by Stephen Sommers.

    Hasbro’s Goldner said that the mythology of G.I Joe was fleshed out during the 1980s through 155 issues of Marvel Comics, as well as an animated TV series. There are about 30 core characters, good and evil, that can be exploited in films.

    "Marrying Steve’s vision with 25 years of this brand mythology feels like a great way to go forward," Goldner said.

    While some remember the character from its gung-ho fighting man ’60s incarnation, he’s evolved. G.I. Joe is now a Brussels-based outfit that stands for Global Integrated Joint Operating Entity, an international co-ed force of operatives who use hi-tech equipment to battle Cobra, an evil organization headed by a double-crossing Scottish arms dealer. The property is closer in tone to "X-Men" and James Bond than a war film.

    Brussels-based and more like an "X-Men" movie? I don’t know, sounds like it could be weird. I guess that’s what you’d expect from the guy who directed Van Helsing.

    And I might be wrong, but reading over the Wikipedia G.I. Joe page, isn’t the "double-crossing Scottish arms dealer" Destro? If they don’t have Cobra Commander with the ultimate casting choice playing the role… man, I don’t know. (Next fun diversion: picking the ultimate cast for the movie.)

    I guess the time is ripe for this sort of thing. But yeah, I’m surprised it took this long, though on the other hand, I remember seeing a live-action G.I. Joe movie back in 1994…

  • Geeky things that I find enormously funny

    A random collection of things that… well, the title pretty much says it all, doesn’t it?

    • "There’s two roles I think [Steve] Buscemi was born to play. The first is Cobra Commander in a live-action G.I. Joe movie. ‘Retreeeeeat!’" source
    • I found the trailer on YouTube for the never-released 1994 Fantastic Four movie… it is so bad. (And wow, what’s the deal with the effects/costume/WTF for The Thing? It’s hysterical, but at the same time, freaky as hell.)
    • The "Expendable" Red Shirt on ThinkGeek ("Just don’t stand next to us when you wear that thing.")
    • "You’re single because you use emoticons." someecards.com – many more much, much funnier but waaaaay too raunchy for me to repeat
    • "And then a second and a half later I thought, ‘wait, this is exactly how Uncle Ben died.’" source
  • It’s not me…

    Before I get asked by anybody: No, the person who signed "Chuggy" to the "Web Rant" section at the bottom of page 5 of the latest issue of The Source is not me.

    I feel the need to preemptively clarify this because my own wife asked if that was me.

    So there you have it. Ain’t me. I’d sign either "Jon" or "Chuggnutt," never "Chuggy."

  • Suttle Lake

    This past weekend was the annual family reunion up at Suttle Lake, and since it’s the one time of the year that we actually have to go camping, we packed up the gear and off we went.

    The weather sucked, though. It was windy—really windy, tent-flattening wind (other people’s tents; ours was well-shielded by trees)—all day Friday and Saturday. Saturday afternoon the clouds rolled in and sure enough, it began to rain that night around 11pm. Kind of a constant drizzle throughout the night, nothing like the downpour we had in 2004, but enough to leave everything outside wet. Inside the tent was fine and dry, fortunately. Breaking camp and putting stuff away was no fun.

    I need to pay more attention to Suttle Lake and its environs more, though. I was looking at it in Google Earth and noticed that there are 3 other lakes just down the road(s): Blue Lake, Scout Lake, and Dark Lake. (Here’s the respective Google Maps page.) How have I never noticed those or checked those out before?

  • Simulated reality

    This article from the NY Times (link is good at the moment, though I’m not sure it won’t disappear behind some paywall at some point and be inaccessible) covers the sufficiently weird theory/philosophy proposed by Nick Bostrom that we are likely (actually, almost mathematically certainly) living inside a computer simulation.

    ("Living" wouldn’t quite be the correct term, of course.)

    It’s a theory I’ve encountered before, though the NY Times does a good job of simplifying it and squirting it out into the public consciousness:

    You couldn’t, as in “The Matrix,” unplug your brain and escape from your vat to see the physical world. You couldn’t see through the illusion except by using the sort of logic employed by Dr. Bostrom, the director of the Future of Humanity Institute at Oxford.

    Dr. Bostrom assumes that technological advances could produce a computer with more processing power than all the brains in the world, and that advanced humans, or “posthumans,” could run “ancestor simulations” of their evolutionary history by creating virtual worlds inhabited by virtual people with fully developed virtual nervous systems.

    Some computer experts have projected, based on trends in processing power, that we will have such a computer by the middle of this century, but it doesn’t matter for Dr. Bostrom’s argument whether it takes 50 years or 5 million years. If civilization survived long enough to reach that stage, and if the posthumans were to run lots of simulations for research purposes or entertainment, then the number of virtual ancestors they created would be vastly greater than the number of real ancestors.

    There would be no way for any of these ancestors to know for sure whether they were virtual or real, because the sights and feelings they’d experience would be indistinguishable. But since there would be so many more virtual ancestors, any individual could figure that the odds made it nearly certain that he or she was living in a virtual world.

    I don’t know about this "virtual ancestors" scenario necessarily—I mean, why not just run a simulation for the heck of it, a là The Sims or something? The author considers that:

    And if owners of the computers were anything like the millions of people immersed in virtual worlds like Second Life, SimCity and World of Warcraft, they’d be running simulations just to get a chance to control history — or maybe give themselves virtual roles as Cleopatra or Napoleon.

    Anyway. I followed this up by finding Simulated reality on Wikipedia, which contains a rundown of Bostrom’s theory as well as broad coverage of others. Interesting stuff, and it got me thinking as to how one would go about determining whether one lives in a computer simulation.

    (As a start, consider how one might determine whether or not one is dreaming. After all, dreams are a type of simulated reality, no?)

    Of course, it all hinges on whether or not consciousness itself is a computable phenomenon. I’m a little torn on that question; I certainly think the brain is a computational entity of some sort—Steven Pinker’s How the Mind Works is an excellent book, by the way—but does that make consciousness computable as well, or something more? Or is it merely an illusory side-effect of some process? Or is it ultimately indeterminable?

    From a science fictional standpoint, I like the idea of the brain being an advanced quantum computer of some sort, with whatever wackiness extending from that. That’s probably neither here nor there, but I just wanted to throw that out there.

    Hmmm… I guess it doesn’t all hinge on the computability of consciousness.

    Would the simulations (ie, us) becoming aware that they are a simulation qualify as becoming "self aware" in the "real world"? I mean, we have a term for it when a computer program does: Strong Artificial Intelligence. (Okay, that’s theoretical too, since we don’t currently have Terminators or a Data running around.) Does "self awareness" count if it’s only theoretical and there’s no way to prove it?

    Good thoughts. Random, but good.

  • Housecleaning

    My goodness, I’ve certainly been neglecting this site. Most of my blogging energy has focused on The Brew Site and Hack Bend, but I’ve also been neglecting other areas of this site—the projects page in particular needed cleaning up, and I needed to catch up on PHP code fixes for my HTML2Text class and Word Stemmer class that people had sent me over the past year or so.

    So I spent some time yesterday doing just that. There’s really not much to see if you’re simply here for the blogging portion of the site, but in case you were here looking for my PHP code or were one of the people who were nice enough to email me fixes for the bugs, I’ve gotten that stuff updated (and thanks to the suggesters).

    In the meantime I’ll see what I can do about the writing portion of the site—ie, the blog. I certainly have no intention of retiring it but that’s sure what appears to be happening… so no no, not gonna happen, I shall start making more effort to write regularly here again. And perhaps tweak the site design around a bit. I mean, it’s only been…

    …holy hell, it’s been five years? How on earth did I let that anniversary pass by without comment or celebration or something? Back on April 22nd, this was…

    Whoa.